bup
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70
dst/clippy.lua
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70
dst/clippy.lua
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local function getClippy(speechBubbleX, speechBubbleY, speechBubbleFontHeight)
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return {
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-- clippy
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{
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id = "clippy_character",
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filter = 0, -- nearest neigbour
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dst = {
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{ x = speechBubbleX - 10, y = 66, w = 300, h = 300, a = 255 }
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}
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},
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{
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id = "clippy_speechbubble",
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dst = {
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{ x = speechBubbleX, y = speechBubbleY, w = 300, h = 300, a = 255 }
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}
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},
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-- clippy speech text
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{
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id = "clippy_rank",
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dst = {
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{ x = speechBubbleX + 10, y = speechBubbleY + 220, w = 300, h = 60, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "clippy_rank_best",
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dst = {
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{ x = speechBubbleX + 190, y = speechBubbleY + 230, w = 100, h = speechBubbleFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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-- gauge type
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{
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id = "clippy_clear_type",
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dst = {
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{ x = speechBubbleX + 10, y = speechBubbleY + 160, w = 300, h = speechBubbleFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "clippy_clear_type_best",
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dst = {
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{ x = speechBubbleX + 190, y = speechBubbleY + 160, w = 100, h = speechBubbleFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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-- ir display
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{
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id = "clippy_ir_unavailable",
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op = { 50 },
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dst = {
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{ x = speechBubbleX + 10, y = speechBubbleY + 100, w = 300, h = speechBubbleFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "clippy_ir_rank",
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op = { 51 },
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dst = {
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{ x = speechBubbleX + 10, y = speechBubbleY + 100, w = 300, h = speechBubbleFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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-- rate
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{
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id = "clippy_rate",
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dst = {
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{ x = speechBubbleX + 10, y = speechBubbleY + 40, w = 300, h = speechBubbleFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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}
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}
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end
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return {
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getClippy = getClippy
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}
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37
dst/gauge.lua
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37
dst/gauge.lua
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@@ -0,0 +1,37 @@
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local function getGauge(grooveX, grooveY)
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return {
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-- gauge graph
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{
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id = "bg_groove",
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loop = 200,
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dst = {
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{ time = 0, x = grooveX, y = grooveY, w = 600, h = 300, a = 0, filter = 1 },
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{ time = 200, a = 255 }
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}
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},
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{
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id = "text_groove_title",
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loop = 200,
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dst = {
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{ time = 0, x = grooveX + 70, y = grooveY + 240, w = 400, h = 40, a = 0, r = 255, g = 255, b = 255, filter = 1 },
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{ time = 200, a = 255 }
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}
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},
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{
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id = "gauge_line",
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dst = {
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{ x = grooveX + 4, y = grooveY + 4, w = 592, h = 230, a = 255 }
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}
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},
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{
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id = "gauge_bg",
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dst = {
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{ x = grooveX + 4, y = grooveY + 4, w = 592, h = 230, a = 192 }
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}
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}
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}
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end
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return {
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getGauge = getGauge
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}
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42
dst/jacket.lua
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42
dst/jacket.lua
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@@ -0,0 +1,42 @@
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local function getJacket(jacketWindowX, jacketWindowY)
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-- jacket image
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return {
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{
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id = "jacket_window",
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dst = {
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{ x = jacketWindowX, y = jacketWindowY, w = 408, h = 372, a = 255 }
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}
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},
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{
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id = "text_jacket_title",
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dst = {
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{ x = jacketWindowX + 68, y = jacketWindowY + 314, w = 130, h = 40, a = 255, r = 255, g = 255, b = 255 }
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}
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},
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{
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id = -110, -- black image for the black bars in the jacket window
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dst = {
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{ x = jacketWindowX + 6, y = jacketWindowY + 6, w = 396, h = 296, a = 255 }
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}
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},
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{
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id = -100, -- stage file (music select image)
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op = { 191 },
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dst = {
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{ x = jacketWindowX + 6, y = jacketWindowY + 6, w = 396, h = 296, a = 255 }
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}
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},
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{
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id = "jacket_no_jacket",
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op = { 190 },
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dst = { -- text is centered so the draw origin is shifted by 200 px
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{ x = jacketWindowX + 206, y = jacketWindowY + 120, w = 400, h = 52, a = 255, r = 255, g = 255, b = 255 }
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}
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}
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}
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end
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return {
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getJacket = getJacket
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}
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105
dst/songdata.lua
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105
dst/songdata.lua
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@@ -0,0 +1,105 @@
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local game = require("main_state")
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local function getDiffColor(op)
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local diff = tonumber(game.number(op))
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if diff < 0 then
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return 192
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end
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return 10
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end
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local function getSongData(judgeX, judgeY, judgeFontHeight, judgeOffset)
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return {
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-- song data + playdata
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{
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id = "bg_song",
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dst = {
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{ x = judgeX - 10, y = judgeY - 305, w = 1220, h = 376, a = 255, filter = 1 }
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}
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},
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{
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id = "text_title",
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dst = {
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{ x = judgeX + 60, y = judgeY + 12, w = 960, h = 40, a = 255, r = 255, g = 255, b = 255, filter = 1 }
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}
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},
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{
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id = "text_level",
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dst = {
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{ x = judgeX, y = judgeY - judgeOffset * 7 - 20, w = 150, h = 40, a = 255, r = 10, g = 10, b = 10, filter = 1 }
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}
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},
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-- playdata
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{
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id = "pgreat",
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dst = {
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{ x = judgeX, y = judgeY - judgeOffset * 1, w = 300, h = judgeFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "great",
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dst = {
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{ x = judgeX, y = judgeY - judgeOffset * 2, w = 300, h = judgeFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "good",
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dst = {
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{ x = judgeX, y = judgeY - judgeOffset * 3, w = 300, h = judgeFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "bad",
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dst = {
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{ x = judgeX, y = judgeY - judgeOffset * 4, w = 300, h = judgeFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "poor",
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dst = {
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{ x = judgeX, y = judgeY - judgeOffset * 5, w = 300, h = judgeFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "expoor",
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dst = {
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{ x = judgeX, y = judgeY - judgeOffset * 6, w = 300, h = judgeFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "exscore",
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dst = {
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{ x = judgeX + 275, y = judgeY - judgeOffset * 1, w = 300, h = judgeFontHeight, a = 255, r = 10, g = 10, b = 10 }
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}
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},
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{
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id = "exscore_diff",
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dst = {
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{ x = judgeX + 275, y = judgeY - judgeOffset * 2, w = 300, h = judgeFontHeight, a = 255, r = getDiffColor(172), g = 10, b = 10 }
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}
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},
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{
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id = "exscore_diff_target",
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dst = {
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{ x = judgeX + 275, y = judgeY - judgeOffset * 3, w = 300, h = judgeFontHeight, a = 255, r = getDiffColor(153), g = 10, b = 10 }
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}
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},
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-- fastslow
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{
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id = "total_fast",
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dst = {
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{ x = judgeX + 275, y = judgeY - judgeOffset * 5, w = 300, h = judgeFontHeight, a = 255, r = 10, g = 140, b = 180 }
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}
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},
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{
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id = "total_slow",
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dst = {
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{ x = judgeX + 275, y = judgeY - judgeOffset * 6, w = 300, h = judgeFontHeight, a = 255, r = 140, g = 10, b = 10 }
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}
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},
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}
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end
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return {
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getSongData = getSongData
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}
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27
dst/taskbar.lua
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27
dst/taskbar.lua
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@@ -0,0 +1,27 @@
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local function getTaskbar()
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return {
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-- task bar
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{ -- todo(boons): extract start button icon so we can use it to toggle the leaderboard
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id = "taskbar",
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dst = {
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{ x = 0, y = 0, w = 1920, h = 63, a = 255, filter = 1 }
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}
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},
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{
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id = "taskbar_time",
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dst = {
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{ x = 1455, y = 7, w = 460, h = 50, a = 255, filter = 1 }
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}
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},
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{
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id = "taskbar_time_text",
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dst = {
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{ x = 1463, y = 8, w = 444, h = 40, a = 255, r = 0, g = 0, b = 0 }
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}
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}
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}
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end
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return {
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getTaskbar = getTaskbar
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}
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